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Read Post 2:43 PM on 19-May-2017
 Racho
Might be useful to post this here on the topic of rebuilding MP3 tracks. In Stadium, the white connective poles/bars thingys now at 8-4-x can be problematic if they were part of the scenery below or mixed into platform blocks. Previously the top o...
 
Read Post 1:16 PM on 19-May-2017
  Mekh
Beta is out... and what do w e know so far? 3 MP4 updates today.. i agree with you lolig. I can do it anymore because it beta is out. https://static-cdn.jtvnw.net/emoticons/v1/360/1.0
 
Read Post 1:07 PM on 19-May-2017
 Hans Holo
Hi Olda_X! Seems like we have to rebuild some stuff. I'm already working on my only PF-Part (Imperium). I'll leave Tickle The Chicken untouched, because the raceline is still working fine (like on most of my tracks). Too bad, that all pure PF-track...
 
Read Post 12:23 PM on 19-May-2017
 OLDA_X
Hello Hans! I tested now to drive your PF track in the original version and then with recomputed a shadows. Your track can no longer be ride. I think this is not due to the new calculation of shadows , but here's comms a new physics . Mp4 update i...
 
Read Post 10:14 AM on 19-May-2017
 Hans Holo
Thank you Voyager! (Y) I've already updated my tracks to MP4 and they do not show the intro when starting the track in a local game. I also do not see an intro before making a validation-run in the editor (and no outro as well).
 
Read Post 10:08 AM on 19-May-2017
 Voyager006
1. Hopefully, but that's up to the developers of the game. :P 2. To get a map made in MP3 to be playable in MP4, it needs to have its lightmaps recalculated. Unless you modify the blocks themselves or alter the in-game MT sequence, you shouldn't n...
 
Read Post 9:48 AM on 19-May-2017
 Hans Holo
Thanks Solux! (Y) I guess I just leave the replays how they are. If anyone knows a quick fix, that doesn't require to check every block in MT; please post. :$
 
Read Post 9:46 AM on 19-May-2017
 Hans Holo
Thanks for your answers Solux and Voyager! But I'm a bit confused now: - Will it get fixed? - Do we have to validate old maps again (and how to do that)? :S
 
Read Post 9:33 AM on 19-May-2017
 Voyager006
The intro is being shown when you validate a map now (Y)
 
Read Post 8:55 AM on 19-May-2017
 Solux
Some MT things, especially the 'Camera Path' are a bit buggy in "old", converted maps. I don't think that those things will be fixed. You'll also notice some things - especially text - being offset a bit for some reason.
 
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