The replays will not be deleted if the UID stays the same.
You can
use GbxDump to check the UID of the old file and the new one to
make sure they match before updating the map page.
Normally re-saving the map in the editor will keep the same UID, as long as you don't have to validate the map again.
However, it looks like your map name has a period in it. Unfortunately the MP4 editor doesn't really support saving map names with periods. So this probably caused the map name to change slightly, thus modifying the UID.
In the case of your map, you'd have to use the batch converter to update the map, which is what we would have used when originally updating the map. The map should have already been updated to MP4. Unless it was hidden while we updated the ~115,000 public maps on the site.
The file currently uploaded is an old MP3 version of the track. And yet, it says you uploaded it an hour ago. Why did you upload an old version of the map? In hopes of getting the replays back?
Currently
all of your maps are already MP4 compatible, except TonaTech #1..
If you're wanting to do block changes to the maps, fixing blockmixing or anything like that, it will create a new version of the map, and you will lose the replays.
It's what happened to my first Canyon track. I fixed a cut on it, and changed the start, and I lost all the replays on it. But I also knew it was going to happen, since I was making changes to the map itself, not just updating it.
Last edited by eyebo, 2017-08-07 19:48:59