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bigben
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Ty Yoshi, turns out i had the folders like this, scripts/scripts/maptypes/trackmania
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TGYoshi
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You shouldn't really have to select the maptype. Just put the script in the correct folder, reboot the game if you have the script cached (just to be safe), load the map in the editor (heanry's map requires the TM2 title) and the script should automa...
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bigben
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Sorry, i must of done something wrong :/
When i open map it says select map type, then when i select the script it says that this is not a puzzle map??
help please???
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haenry
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There are some ideas to continue the puzzles afterwards, but no specific plans yet. There's plenty of time left in January to plan the puzzles anyway :P
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bigben
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Thanks for quick reply :D
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Skellborn
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Will it be continued after the adventcalendar? 8-|
Even if it's only monthly!
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TGYoshi
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Can't be deleted (the maptype/script won't allow it, anyway). They're part of the puzzle ;). You can, however, ignore those useless blocks, only checkpoints have to be passed (just finish as fast as possible).
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bigben
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Hi, just had a couple of questions.
Can we delete any of the blocks that are already placed(that are not CP's)?
If not do we need to drive over every block ?
Thanks
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NitroGuy!
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those are the judging instructions ^^
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