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haenry
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yep, the lower block is definitely flat. So you have to find a different solution for that.
You might want to try out yoshi's embeddable extension pack for canyon, it has quite a fitting block for that case ;)
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edk
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Thanks. I had cross referenced Eyebo's list, each tournament article from the ET site, each tournament article from Mania-Actu, as well as using the search function here.
Eyebo's list lacks Masters 2012, ESWC, both TGC competitions, as well as an...
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StereoGang
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Damn, if you're right, I'll have to do every run again :S
Thanks for the answer
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Voyager006
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Ok then :P I assume that transitions between a flat and an elevated block aren't allowed either:
http://i.imgur.com/5mjMhPc.jpg
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haenry
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great list! :o
I just found there is a similar topic by eyebo:
http://tm.mania-exchange.com/threads/1442?postid=19602#auto
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edk
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I made this awhile back: http://tm.mania-exchange.com/threads/2328/complete-list-of-tm2-canyon-competetive-tracks?page=-1
as the old sticky is outdated by over 3 years. Asked a moderator to sticky it but never got a response. I stopped adding ESL...
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haenry
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how is it still a red zone, if it goes uphill/downhill?
Only surfaces parallel to the ground are red.
you can drive flat as long as you want, if you change height at some point on this block. (That's why I indicated the green paths in that one ex...
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FT»lolig
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hey I have a small question
I started to build a map but with a lot of objects.
if we place a block with a red zone but we force the player to drive uphill/downhill on that redzone by placing an object on it, is this allowed?
this way you get mo...
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haenry
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Thank you for your suggestions. Some of them are really nice (L)
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haenry
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exactly firestorm.
Sorry Voy, but these blocks you use are definitely flat. They might be tiny, but they are flat. You better find a different solution for that part :p
Getting feedback for a track is fine. It's not rare that people update their...
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