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Read Post 2:01 PM on 04-Dec-2014
 riolu!
P2P is fine, I even have the issue when I load a mod locally in the editor. I tried several mods in all environments, none of them seem to work. They do show up in the mod selection menu, but once I load the map it only shows the default textures. I...
 
Read Post 1:05 PM on 04-Dec-2014
 gado
Looking at the theme I guess it's nice to have something like a fitting car skin, rather than a default one. (Y)
 
Read Post 1:02 PM on 04-Dec-2014
 haenry
Do whatever you desire. Create a cool ingame screenshot, edit it or not. It is all up to you. This is the task of your creaticity. If old or new, if expensive or cheap, choose any car you would like to present to Santa. Be creative! ;)
 
Read Post 11:56 AM on 04-Dec-2014
 BestNoob
Directly an Screenshot or editable with Photoshop etc ? Any car skin and model ? Band New ? That means that this should not already exist in any ways ?
 
Read Post 10:14 AM on 04-Dec-2014
 GoW
im in here! :cool:
 
Read Post 10:00 AM on 04-Dec-2014
 tcq
Brilliant work and thanks again so much for the help (Y)
 
Read Post 8:44 AM on 04-Dec-2014
 haenry
Wow what a complicated procedure just to add a mod. Thanks for sharing (y)
 
Read Post 8:39 AM on 04-Dec-2014
 haenry
Maniaplanet should really have a text field, allowing you to set the url manually before saving. Additionally it could display the url, if there is already one used ;)
 
Read Post 8:39 AM on 04-Dec-2014
 Voyager006
Your method is also a nice workaround for stuff which can't be set by URL in-game :P
 
Read Post 8:34 AM on 04-Dec-2014
 eyebo
Yes, that's a good solution Voyager, except ManiaPlanet says Gbx files are an invalid filetype when doing that. So it's not a solution in this circumstance. :) It works great for zips though. :D
 
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