I am mapping for
TM for over 2 - 3 years, made many crazy (
really) maps. And no, I didn't build the 5.000.000's stadium map or had any much "
flow"
in my maps. My maps had a different purpose. I also mainly made them for my friends with whom I played them. Style was kinda
RPG but with more Tech elements, with
COAST environment. And when you think you can't do anything fancy and really wild (
don't mean simple PF maps!) with
COAST, then you're sadly mistaken. Jumps etc. that were timed to the meter and such things.
Trackmania gave me a chance to do something I couldnt do with any other Game. Crazyness to its max. and for that I love Trackmania.
When I first heard about TM2 and all the better graphics and such I was really happy. Looking forward to probably my favourite Game of all time, making one more step to a even better Game.
And then was
TM2.
Graphics
... says:
nice !
Sounds
... says:
nice !
Lan
... says:
Yes!
Environments
... says:
Only one (kinda mixing Island & Bay) and none I liked !
Physics
... says:
No Aircontrol, car feels like crap, drifting is the only really nice thing
Damagesystem
... says:
ROFL ... Why have a damagesystem (visual only) when there is no collision and no real damage. When you wanna have damage, play one of the many other games that have that. Thats not what TM was made for. Especially when you only have a visual damage, which makes the (hopefully soon coming) many nice car models look like crap with just 2 crashes against a wall. Redicolous !
Blocks
... says:
Not really much. Those granit kinda looking things look ugly, to say the least. So many things you could do with street elements in TM, you hardly can do any of these in TM2. Decoration is redicolous less and looking. Yeah well, I don't really care for all you Pro-Drivers (no offence ment!) that don't give a **** about decoration because for you its only about racing. It was in TM, so is there any reason why not in TM2 ?
Objects now take more space on the ground as they did before. So many blocks that are only half size (centered even) but take the full space for the object to place. Considering that, the space one has to build is far smaller than before.
If
NADEO would have made
TM2 more like
TM, just with better graphics and a few features like the drifting and the very nice Tunnel Systems (
Boosts missing on that!), that would have made a really much better
TM. But instead
NADEO sold their soul to
UBISOFT (
worst step ever!) for the money in the long run and to get a Game like
TM more into the
eSports genre. For that so many things were sacrificed, just because the profit outweighs the rest. And I don't mean the 19.99 Euro for the game itself.
There were over
10.000.000 players for
TM.
I think that is an incredible number which, for sure no car game ever reached, and most other Games haven't as well. You think all those 10.000.000 will now switch to
TM2 as it is?
Hardly unlikely. If you ask me, all that is a gigantic shame.
I am very sorry if my oppinion offended anyone or someone felt approached badly with my comments, but believe me, all this is coming from someone who really loves Trackmania (
more than other things!) and feels really disappointed about what this supposed to be so much better TM game offers him.
Last edited by Wolfseye, 2011-10-05 15:25:33