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  Sagada Hara

by  v.neck  |  461
  
 
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AT   04:17.585 |  Stadium / StadiumCar   |   Beginner 
ID  146902 
  RPG    
 2018-07-28 11:01:48
 Visible (approved) |  Released 
 Featured in Community Videos
Title Channel By
Trackmania² RPG - Sagada Hara - 3:46.328 [WR] Morhpeo  Morhpeo
THE FINISH LINE | Tourist TouristTM  TimBits
Trackmania² - Tourist vs Ariana G. on Sagada Hara [RPG] Team Milkyway  Chocolleight
 Offline records
# Record User Score Date
1st   03:46.328  Morhpeo 1000 (100%) 19-06-22
2nd   03:47.508  badlulu 900 (90%) 06-03-22
3rd   03:47.594  Tourist 810 (81%) 05-06-20
4th   03:48.330  Otarus 720 (72%) 08-06-20
5th   03:48.517  Aeroo 650 (65%) 05-08-22
6th   03:50.577  Nano 590 (59%) 15-05-20
7th   03:52.318  Fuuu 530 (53%) 10-06-20
8th   03:52.732  Wunjo 470 (47%) 11-01-20
9th   03:53.116  m8te 430 (43%) 07-09-21
10th   03:53.228  Sapi 380 (38%) 27-12-21
11th   03:53.362  Hazard. 340 (34%) 27-09-20
12th   03:53.466  Sheeps 310 (31%) 04-01-22
13th   03:54.125  shpluk 280 (28%) 11-08-19
14th   03:58.721  Shurialvaro 250 (25%) 22-04-22
15th   03:59.001  Mayuri 220 (22%) 04-05-19
16th   04:01.136  TimBits 200 (20%) 12-12-20
17th   04:01.405  waadup 180 (18%) 02-09-18
18th   04:03.008  fawless 160 (16%) 02-12-19
19th   04:03.073  FloFloF1 150 (15%) 18-03-20
20th   04:05.042  mrspiz 130 (13%) 09-05-20
21st   04:08.212  Faucet 120 (12%) 16-07-24
22nd   04:09.322  Misawa 100 (10%) 23-06-19
23rd   04:12.107  FlooowC 90 (9%) 10-11-19
24th   04:12.810  dragonpntm 80 (8%) 03-09-18
25th   04:15.081  Griftz 70 (7%) 22-11-20
 Dedimania recordsView on Dedimania
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 Author Comments
Hey everybody, welcome back!


it's been 9 months since I uploaded "Eleum Londor" on this site and yet again I'm very excited to present my latest work to all of you, called "Sagada Hara".


This track is set in a rocky desert, surrounded by mountains and towering far above it all in the center, lays the desolate city of Sagada.


I've actually been working on this track while finishing up Eleum Londor, which is why you can probably see a few similarities between the two. For starters the general type of architecture I applied is very same-y. The mood is identical and even the textures, albeit different mods looks quite similar as well.


On the flip side, for one of the biggest differences between the two, there is scale. With that I'm not referring to the actual size of things in relation to the car, but rather how much of the space I used. The city of Eleum Londor f.e. spreads across the entire 64x64 plane. With this one I drastically cut it down to only a small potion of that. In return this track is much shorter, but it did allow me to pay much greater attention to detail and create something more focused, and I'm quite happy with that.


Another rather big difference lays in the gameplay. Since this track is much smaller in scale it has fewer straight paths and fullspeed sections. Instead I opted for a more intricate design that loops the player around the same area multiple times and offers smaller challenges on each level. I also addressed the issue of forcing fewer respawns on the player. Only 4 out of the 12 checkpoints have a forced respawn and thanks to magnets I was able to completely forego any elevator checkpoints.


Speaking about magnets and other custom blocks - I want to give another special thanks to skyslide who makes a majority of these blocks and keeps the titlepack up to date. All of this wouldn't be possible without him and I'm super thankful for all the effort he put into this. (l)


Other than that I dont have much else to say. I hope you enjoy the track and I get to see you online. Also I have to say it, not because I'm begging, but because it's genuinely making me happy; if you have anything to say at all, write it down in an award or a comment, I'm more than happy to read any sort of criticism or feedback, feel free to be harsh or generous because at the end of the day I just want to get better :cool:

GPS - https://youtu.be/x16TTHvxDsg
Screen - https://i.imgur.com/dBQPqmW.jpg

Oh right one thing I forgot: make sure to download " Ancients v.3 " in the mod tab on the RPG Titlepack, they are no longer included since the last update :build:
 Embedded objects10 Objects
Object IX? Object author
Wall_1.Item.gbx Maxi031
Wall_1.Item.gbx Maxi031
Z12_PlatformBase32_Finish.Item.gbx Skyslide
Z16_PlatformBase32_Start.Item.gbx Skyslide
Z90_PlatformBase32.Item.gbx Skyslide
Y70_SmoothTerrainWideHillCornerOut.Item.gbx Skyslide
Y71_SmoothTerrainWideHillCornerOut2.Item.gbx Skyslide
Y80_SmoothTerrainWideHillCornerIn.Item.gbx Skyslide
Y90_SmoothTerrainWideHillStraight.Item.gbx Skyslide
Z99_TerrainSurface.Item.gbx Skyslide
 8 / 10 items are available on IX View on ItemExchange
 Included in mappacks
Name Creator Tracks Etc
RPG best  arnono 50
Best of RPG  gugaruz 223
RPG Basics  Morhpeo 109
RPG beginer  arnono 20
Online map rating
Rated 4.67 stars by 262 players.
 Comments
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