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Read Post 12:02 AM on 11-Sep-2014
 haenry
He used an object that is not embeddable, as it has different textures probably. Then objectembedding automatically disables itself ;)
 
Read Post 11:58 PM on 10-Sep-2014
 FT»lolig
wtf how is that even possible about nitro guy's part? the base map had embing on.....
 
Read Post 11:40 PM on 10-Sep-2014
 haenry
http://i.imgur.com/IxzSEgi.jpg Building Stage 2 is over, now it's time to vote: Here are the very simple rules: Everyone can vote, leave a note in this topic stating that you voted and rate your own map a 10, if you submitted one (which you...
 
Read Post 9:59 PM on 10-Sep-2014
 Mazer
in fact the first 2 places did stuff like that :$ :cool: :P
 
Read Post 4:47 PM on 10-Sep-2014
 Shadi
btw nobody posted the results xD 6th September, 2014 - 11:30 CEST Multi-env KO1 Results :gold: Voyager006 :silver: Marius89 :bronze: Shadi 6th September, 2014 - 21:30 CEST Multi-env KO1 Results :gold: Voyager006 :silver: Shadi :bronze: La...
 
Read Post 2:01 PM on 10-Sep-2014
 FT»lolig
you did only now? XD try some of my valley maps than XD using all objects that way :p also did on my entry for this stage :p also look at snake's winning map last mtc enough prove about that :p
 
Read Post 1:52 PM on 10-Sep-2014
 Nix-boy
Thank you in GoW The competition is finished, topic closed 70721 .nix.
 
Read Post 1:36 AM on 10-Sep-2014
 winter
Fullspeed Tranquility http://tm.mania-exchange.com/tracks/screenshot/normal/70728
 
Read Post 12:28 AM on 10-Sep-2014
 wormi
Nice topic Kaia, I agree with you. I often build maps with some unflowy turns too, and in most cases those turns are the best. I'm often annoyed of that for example ESL and some other league organizers seem to care only about flow and drifting (talki...
 
Read Post 11:51 PM on 09-Sep-2014
 GoW
http://i.imgur.com/wMEYHp4.jpg http://i.imgur.com/kzDG7Lp.jpg
 
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