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Read Post 7:27 PM on 20-Jul-2014
 MirExpress
Hi mx ! I (almost) finished a new map and i want a beautifull screenshot. :P But the deadline is very close (if there's less than 3 submission, i will extend the date) There's lot of talented graphist here so.. naturaL SpeeD It's a fu...
 
Read Post 7:04 PM on 20-Jul-2014
 sonixerik
Here's one. It sounds like the the MTC where you build a track starting at the lowest block level and build a track that goes to the highest block level and finish at the lowest block level or vice versa. In this case, the start and finish starts at...
 
Read Post 3:01 AM on 20-Jul-2014
 Mikey
19th July, 2014 - 19:30 GMT Multi-env KO2 Results :gold: Marius89 :silver: Voyager006 :bronze: Suiram 19th July, 2014 - 19:30 GMT Multi-env KO Results :gold: :silver: :bronze:
 
Read Post 1:05 AM on 20-Jul-2014
 Mattiford
Thanks to everyone who came this weekend for the Gauntlet The top three winners were Marius, Erik, and Beastin I have updated the info pic at the top for next months date, there will also be a change next month, people will have 48 hours instead of...
 
Read Post 12:24 AM on 20-Jul-2014
 Linkin|Alex
Hey all! I'm a long time TM driver, but just getting the mapping side of it. I've ended up with some maps that I think are decent, and have gotten positive reviews on the servers. I thought I made some good screenshots for previous tracks before, but...
 
Read Post 9:53 PM on 19-Jul-2014
 Zack11
I've never built a tech map before, but I will give it a shot ;) I'm assuming Speedtech would be a "sub-genre" of tech, but how difficult do these maps need to be?
 
Read Post 11:59 AM on 19-Jul-2014
 carl-johnson
:cool: Hi guys, I'm happy to propose you watching the video of results "Challenge of Darkness" ;) https://www.youtube.com/watch?v=mLrfVqNFy3k&index=13&list=PL2XJ8qqEH1Ces0ioIg3ls4GNKX1bZGPgt Thanks for watching ;)
 
Read Post 8:07 AM on 19-Jul-2014
 Zack11
Nice screens guys! @Gnark: I like the Old school gaussian bars :cool: it's also nice to see a new member in the graphics community :) @Elve: how long will it be until you can edit? I will keep the competition open if you need some more time ;)...
 
Read Post 2:08 AM on 19-Jul-2014
 gado
this: as many different surfaces as possible. It's good because there's almost no boundaries since you can pretty much build whatever you want. It's also nothing hard to build +This also seems like a good theme for the use of mixmapping and/or envm...
 
Read Post 7:17 PM on 18-Jul-2014
 FT»Osaka
Don't ask me, I'm quite about done. I'm not going to judge maps I don't enjoy until I know the rest of the judges are around. And if you think this is bad, remember that TMU MTC April 2009 doesn't even have results.
 
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