Log in
Location: Home  Community Forums  Search 
Search Results
Read Post 2:31 PM on 21-Jun-2014
 Zenit
why? do you think i dont have experience in mapping? :D
 
Read Post 12:55 PM on 21-Jun-2014
 Mikey
No difference , except we have enough KO1 maps except for stadium
 
Read Post 12:45 PM on 21-Jun-2014
  Zengo
what's the difference between ko1 and ko3 maps
 
Read Post 3:04 AM on 21-Jun-2014
 pelican OOK
Really fun so far. More people should come on and play! Thanks for doing this tourney (L)
 
Read Post 9:47 PM on 20-Jun-2014
 nator
Check out my latest (first) in TM²... Just cams, no music or effects :cool: First TM² edit: Amaterasu vs. Nator on IBC//Revealed Reality by shortz: http://youtu.be/uFKHOvQRoaE
 
Read Post 9:41 PM on 20-Jun-2014
 MrA
ta ;)
 
Read Post 9:22 PM on 20-Jun-2014
 Space
Well if the map is fun to drive, it can't be poorly built. do you imply that lovva's tracks are well built? because I have fun on them =P
 
Read Post 7:53 PM on 20-Jun-2014
 wormi
New interview with locobuddha! Read in MX blog: http://tm.mania-exchange.com/blogs/entry/446/tm-interview-project-locobuddha Download a file: https://dl.dropboxusercontent.com/u/4066261/tminterview_24_locobuddha.docx
 
Read Post 7:51 PM on 20-Jun-2014
 wormi
Well if the map is fun to drive, it can't be poorly built.All I need in a track to keep it a good one is that it's fun, no caring if it has 100 new transitions or best flow ever if it's not fun.
 
Read Post 7:23 PM on 20-Jun-2014
 erikfzr
Or you have part of the track driving forwards, and use some wacky block combo to flip you around in reverse to keep going :D sounds nice :)
 
© ManiaExchange (mania-exchange.com, mania.exchange) 2024. • Terms and ConditionsPrivacy Policy Top  •  Report a Problem