... says:
They're playing by different rules, and as a result, playing different puzzles.
I don't think you understand that by using some of these exploits, you can skip entire chambers.
Literally, the whole chamber. They're not playing
different puzzles. They're walking into a chamber and then they're walking out of it, that's not a puzzle.
... says:
The only rule of engagement is getting to the finish area. Every other rule is implicit at best.
what
What do you think the rules of engagement are of figuring out a jigsaw puzzle, dude? Do you think getting the getting all of the pieces in a bunch is the only one? Hey all of the other rules are implicit, so let's just clip off all the edges of the pieces, maybe stick them in your mouth and rub them against your bum a bit, and then glue them together. So by not abiding by these so-called
implicit rules, what you are left with at the end of the day is not a dandy picture of the Eiffel Tower, but instead something that resembles nutty diarrhea.
also
Thinking outside of the box does not apply-- this isn't a mystery or some detective work, because those things aren't
pre-determined. When you solve a crime there are no rules, it's reality, not a
game. The whole mystery wasn't set up for you to have fun, it's completely random and subject to so many different possible conditions; Portal is a pre-determined and intricately set up. Portal did not murder someone and you're not trying to find the fastest possible solution to bring them to justice; Valve created these puzzles, especially for you, to have fun with. The chambers have been built with specific solutions in mind, solutions that are intended to be fun and enjoyable, and god they are.
When you use an exploit you gloss over these things, the things that Valve has put into the game to make the game fun, thus breaking the premise. And as mentioned before, some chambers can be skipped in seconds using this exploit. You're effectively skipping whole sections of the game by exploiting it. You are ruining the premise of the puzzles Valve has spent years perfecting.
You should not expect people to make chambers exploit-free especially so they can pander to people like you who can't grasp the point of a puzzle game.
Last edited by irondragons, 2012-05-16 13:12:43