Ville says:
@pjw: It's not allowed. The challenge is to build the scenery nice-looking as well without going off the limits.
pjw says:Ville says:
@pjw: It's not allowed. The challenge is to build the scenery nice-looking as well without going off the limits.
I realize it's important to keep the build areas simple and square-ish to make it easy to see that it's unchanged, and no one has violated the rules; I don't see any reason why this should apply to the distant scenery.
A big square hole in the ground is never going to look nice (realistic, normal). It's just going to look like something artificial from a game. Seems like an odd limitation, when a nicer look in the distance wouldn't affect the track area at all.
Disappointing. Oh well.
Voyager006 says:
Do you mean that the cam has shattered movements / is unflowy ? Switch the camera position and see if it helps.
DerKleine says:Alcator says:
BTW -- why are the islands in all the maps so close to each other? There is not a single full tile of distance between them, making any kind of tunnel entrance impossible :-(
You're not allowed to have anything connecting the two islands, so if I understand your post correctly what you're trying to do (connect the two islands with a tunnel/bridge exiting a tunnel) is not allowed anyway
pjw says:
A big square hole in the ground is never going to look nice (realistic, normal). It's just going to look like something artificial from a game. Seems like an odd limitation, when a nicer look in the distance wouldn't affect the track area at all.
Disappointing. Oh well.