Alcator says:
Taronium says:
Alrighty, before I get hit over the head for laziness on the track-editing, I've made one for ya' that's much less mt heavy...
...I've got 4 more alternatives, haha, but I think that one's kinda neat. It makes a knot, quasi, going through the start/finish 3 times for each round.
From the description, yes, that one does qualify. Just make sure that CP respawning works, man... Tracks like that quite often have bad respawning.
Should work just fine. Give it a try!
...the whole run is just under 2 minutes, if all goes well. Yesterday I started wondering about the last loop and whether it's clear to everyone to which side they should go...I forgot that I added some symmetry to it later, which might confuse some?! I can't judge that anymore, because it's desperately clear to me, of course.