tcq: if you drive a map: and you are stuck on a certain point do you respawn or just restart a map?
I prefer to finish a map in 1 run without respawning so I never respawn, and every run I drive everything better and better, (like adsun's part I FS it whole, and can't slide near the curve /cp that connects to nitro's part.
I managed this due to restarting the map over and over, I'm getting better lines and everything becomes easier with time.
you see, most maps are made to be droven in 1 run, look at cp ways how they are build, (they are mostly ugly, weird and different from the original route) to be sure you could finish a map if you really do not want to restart a map. and if it is to hard you just give up and blame the mapper/ map as it is a bad map.
that isn't the way maps are.
for example try Rast maps on tmu (the islanders
) have fun driving them!
they are damn hard but epic, it is worth even driving them halfway.
anyways you'll get the point.
also about the "hyper transitional" thing you mentioned: why are you bitching about it right now? if you were here from the start you could have put your idea's from the start, the 1st part from tobbe is just nice but sorry he build the style you hate, doess this make the map bad? nope its just not your taste.
you see we all try to fit the next parts onto the previous ones. going from that smooth nice style to a rough racing map with just basic plain blocks placed next to each other without any good variety I don't know it'll work out.
also I just tried to drive osaka's map from the cp. you know from 5 runs I finished 3 of them. I just made a wider turn to make more speed... try to drive in a different way if you are stuck at a cp. do not drive the original way. as I mentioned above.
lolig