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Basco 2014 Stage 4 - gado wins!
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Basco 2014 Stage 4 - gado wins! 2014-09-18 22:59:12  

    Welcome to the ManiaExchange BASCO 2014 Stage 4, where BASCO stands for "Build A Stage COmpetition"

    It will replace the Monthly Track Contest (MTC), September and October 2014.

  • What is a BASCO?
    The BASCO is a competition separated into 8 stages: The Route (6 Stages), the Scenery (1 Stage) and the Mediatracker/Screenshot (1 Stage). Each stage consists of a few days for building and a few days for judging.
    In each stage you continue on what has already been built in the previous stages and fight against your competitors for the best part, which will continue the map.

  • Timetable
    List of all deadlines
    The deadline is currenty set at 10pm CET for each stage, but will (for sure) differ on some days because it is not possible to be there in time every time. To still maintain the reliability of deadlines in that case, I will only delay them and never hurry them up, so that maps will never be due earlier.
    Additionally, if I happen to know a delay early enough, I will obviously try to note it down in the List.

  • Deadline for Stage 4
    As you can infer from list, the deadline for the this Stage will be Tuesday, 23.09.2014 22:00:00.
    As it is only Thursday, you can already guess that the building Stage will last 5 full days, to give you all some extra time and to boost the amount of submissions!


  • Prize
    • :gold: Honour and the right to brag! (Jozii used to say that :p)
    • :gold: The winner of each stage wins a showcase of a map of his choice on the frontpage, getting extra spotlight!

  • Rules
    • Environment: Valley
    • For Stage 4 you have to continue on Nitroguy's Stage 3 part. Delete the finish and start building, but make sure to not remove any of the other blocks except scenery.
    • The Map contains objects you are allowed to use, which add up to almost 150KB. Those are the following from Dagobert's Valley Extension pack: BankedCurve_04, BankedCurve_03, FlatRamp_11, FlatRamp_09 and FlatRamp_07.
      Make sure that object embedding under "experimental features" is activated.
      (You do not need to download Dagobert's pack, as the object files are already included in the mapfile.)
    • Do not delete the objects in the edge of the map! Thus every future builder can see and receive them.
    • Your part must have a maximum length of 10.x seconds and a finish at the end.
    • If you happen to have any troubles building a finish below 11sec, for whatever reason, just build three finishes above the first block, which is not a part of your track anymore. Then you can build enough connectors on the ground to place the actual finish, which you'll drive through, just a bit later (e.g. 15sec).
    • Do not build any scenery, as there will be a scenery stage near the end of the BASCO. Only build blocks your really drive on (including respawnroute) + signs if necessary.
    • Blockmixing is allowed. Just check others' blockmixed parts again, when you move the track with the copy and paste tool.
    • Please center the thumbnail of the track on your part, to make it easier to identify parts in the judging form later one. (You can change the thumbnail under extended options "Hammer symbol").
    • Validate and save the Map as S#-YourAuthorName (S#= Stage #, so replace # with the current stage number) and upload it to the mapgroup for this BASCO.
    • If you won a building stage already, you're not allowed to participate in another building stage because we want as many builders as possible in one map. Scenery and MT Stage are not included in this rule ;)

  • Judging
    Judging will be a bit different this time:
    • Everyone is allowed to judge, even players who submitted a map (just give your own map a 10)
    • In order to judge you will have to fill out a form and enter your name in a list on mx to verify your judging. (The link and the exact spot to enter your name will be provided once the judging begins.)
    • Every part will be judged with marks from 1 (bad) to 10 (good).
    • Note that you have to judge a stage entirely, you cannot judge only half of it.

  • Tipps and help for object embedding

Good luck and have fun! If you have any questions, please ask. (y)

Last edited by haenry, 2014-09-25 22:04:31
gado is a
Location: DE
2014-09-19 09:22:38  
As this seems to be the only stage where I can participate, I would like to have one clarification. The 10 seconds, do they correspond to a respawn from below the fake finishes from stage 3 or are they counted as a rolling start?
And about the CPs, does there needs to be a CP be placed or can the CP be placed below three fake finishes as the end of my part?
Last edited by tcq, 2014-09-19 09:23:57
Moped Racer
2014-09-19 10:05:40  
It counts from a rolling start.

There are no limitations for checkpoints. It's up to you how many checkpoints you add and how many. If you place them badly, the voting will tell you (but I doubt that you will have a bad checkpoint placement :p).

Btw nice to see you in!! (y)

EDIT: to prevent drama I advice everyone to include respawnroutes if necessary !
Last edited by haenry, 2014-09-19 18:31:17
gado is a
Location: DE
2014-09-19 20:30:40  
I updated nitroguy's part, as he somehow managed to delete the very small banked curve object. :'(

In case you already started building one your map. Here's the object you have to add: download link
gado is a
Location: DE
2014-09-20 01:26:00  
Aw shite, I had already uploaded my part when I saw that xD

In case my part wins then the block should have to be added.
The Green Dude
Location: ES
2014-09-20 01:44:36  
As long as you didn't want to use the missing object, it's fine ;)
gado is a
Location: DE
2014-09-20 12:18:05  
euhm is there a pic of where this missing part has to be placed?
I also had already uploaded mine,

I didn't see any flaws so.
Moped Racer
Location: BE
2014-09-20 12:30:51  
Just place it at the edge of the map next to all the other objects.
But if you've already uploaded your map, it's fine. Leave it as it is. I'll just add it to the winning part at the end of S4.
The only issue would be, if you wanted to use the block, which is why I linked it above :p
Last edited by haenry, 2014-09-20 12:31:05
gado is a
Location: DE
2014-09-21 15:08:55  
hmm is it really nescessary to put it in? (I don't got that map anymore with the curves since it made errors on dag@berts extention title pack it made my maps un openable after wards)
Last edited by FT»lolig, 2014-09-21 15:10:23
Moped Racer
Location: BE
2014-09-21 15:37:13  
I told you that you don't need to put it in. In case you win, I'll put it in for you. What a service :p !
gado is a
Location: DE
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