Okay, il make this quick. I started working on a mod, but iv run into a wall that only TM2 seems to have.
The opacity of the files, seems to be locked into place unless the file already has transparency.
In TM1 I could edit any file anywhere pretty much and make it as opaque or transparent as I wanted, but in TM2, it seems to ignore this on files that are default opaque. This makes modding significantly more boring since it cant have transparency effects like grating and ect. Instead of displaying it right with see through sections, it fills the area i told it to be transparent. 100% opaque black.
To make sure I wasn't doing anything wrong I went and looked at an original transparent file, like say a fence. and it Still used the old "white = solid, black = hole" So i wasnt doing anything wrong on the alphas.
I can't get TM2 to accept any forced transparency on files that are default 100% solid. Only transparency works on files that are already semi transparent, which is lame.
Is this a common thing and just like bik no longer being supported in signs we cant force transparancy on the TM2 files, or am i just doing it wrong?