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 The Goldwatch Rewind

by  eyebo  |  38
  
 
Getting popular..
 
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AT   00:56.982 |  Canyon / CanyonCar   |   Intermediate 
ID  183417 
  Speedtech    
 2020-02-11 18:18:29
 Visible (approved) |  Released 
 Featured in Community Videos
 eyebo  |    eyebo
 Offline records
# Record User Score Date
1st   00:54.980   Hadschin 38 (100%) 12-02-20
2nd   00:55.487  noni 30.4 (80%) 28-06-23
3rd   00:56.158  eyebo 24.7 (65%) 13-02-20
4th   00:56.167  HYPE 20.9 (55%) 13-03-20
5th   00:56.702  Plaste 17.48 (46%) 13-02-20
6th   00:57.405  Roche 15.2 (40%) 04-07-22
7th   00:57.924  vdgzr 13.3 (35%) 30-08-20
8th   00:58.787  Astorath 11.4 (30%) 11-05-21
9th   01:02.945   dr_eugene 9.88 (26%) 14-02-23
10th   01:05.498  Goldwatch 8.36 (22%) 20-09-20
11th   01:08.197  HiImFury 7.22 (19%) 27-06-22
 Dedimania recordsView on Dedimania
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 Author Comments
Recently I volunteered to update all the signs on the 45 maps built by   Goldwatch. They're very popular maps on the Smurfen server, due to their incredible flow. Unfortunately the dead links used in the locators meant the signs no longer worked on most of the maps. I also fixed some flickering here and there, without affecting the route. It even required creating some new custom blocks specifically to fix some of the maps.

In the process I ended up observing closely Goldwatch's building style. I began to see patterns. Types of transitions he used, certain block combinations. A lot of height changes happen in his maps. And when the CanyonPlatformExt item pack was released, he took full advantage of it to create incredible maps like "Qapital". Even his choice of scenery was very different from what I do. Arena red turbos as scenery, pipes to connect signs, trees and terrain on arena blocks, and generally a lot of blockmixing and a lot more industrial elements. Something else he did was use the same terraforming as a base map for multiple maps. It's an interesting idea, and something that is just now gaining popularity, with mappacks like "Base Maps (For Your Tracks)" by   Julius. He also took full advantage of offroad sections to trigger slides.

All of this triggered in me a desire to create something that would pay homage to the legacy of Goldwatch's maps here on MX. So this is a gift to both Goldwatch, and to the Smurfen community who have come to love his maps so much.

I hope you enjoy playing the map as much as I did creating it!

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Some housekeeping...
:done: Map Name by:   PangoLynne
:done: Screenshot by: me (UHD version here)
:done: GPS (driven by me)
 Embedded objects15 Objects
Object IX? Object author
ArenaOpenTop.Item.Gbx eyebo
GPSgold.Item.Gbx eyebo
10-1-1_FullVoid.Block.Gbx eyebo
GPClipRemoverFinishBlock2.Block.Gbx eyebo
CPlatformAreBorFromN0.Item.gbx eyebo
CPlatformAreBorFromN1.Item.gbx eyebo
CPlatformAreBorPlain.Item.gbx eyebo
CPlatformFlatH.Item.gbx eyebo
CPlatformToFlatN.Item.gbx eyebo
CPlatformToFlatN2.Item.gbx eyebo
C-LWhite.Item.gbx xrayjay
FlatCPwide_eyebo.Item.gbx xrayjay
CPlatformFlatHTransF.Item.gbx xrayjay
C-Lamp.Item.gbx xrayjay
CP20M.Item.Gbx luk-t-obk
 15 / 15 items are available on IX View on ItemExchange
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 Included in mappacks
Name Creator Tracks Etc
SmurfsCup Canyon maps  HaagseSmurf 785
Online map rating
Rated 4.25 stars by 8 players.
 Comments
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