The second in the ultra-hard "Evil Track" series, this track is a bit of a re-envisioning of the original
Ascent! map that I created for TMU.
That track was pretty popular among platform lovers, and I enjoyed working with that theme (get from the bottom to the top), so decided to try something similar with TM2.
This track is longer than the original, with six checkpoints and a much greater vertical distance to climb, and yes, the AT is from a no-restart run (which took a while).
I look forward to any feedback, and appreciate links to replays, especially first-runs!