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 Chapter Two

by  Nim  |  53
  
 
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AT   00:55.320 |  Valley / ValleyCar   |   Advanced 
ID  44189 
  Fullspeed    
 2017-07-24 06:34:47
 Visible (approved) |  Released 
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# Record User Score Date
1st   00:54.850  Keirabxtch 53 (100%) 22-10-14
2nd   00:54.857  Minimariner 50.88 (96%) 06-02-20
3rd   00:55.106  Naichiku 48.76 (92%) 12-07-13
4th   00:55.148   RobertK 46.64 (88%) 12-07-13
5th   00:55.246  medinaDesbois 44.52 (84%) 12-07-13
6th   00:55.296  Scape 42.4 (80%) 12-07-13
7th   00:55.314  Joost 40.28 (76%) 27-07-13
8th   00:55.320  Nim 38.16 (72%) 11-07-13
9th   00:55.471  _firestorrm 36.04 (68%) 30-08-13
10th   00:55.512  OLDA_X 33.92 (64%) 15-07-13
11th   00:55.635  Ropesbart 31.8 (60%) 27-11-13
12th   00:56.175  Mortex -745- 29.68 (56%) 05-04-14
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 Author Comments
My new Fullspeeder in Valley!

Well, I firstly decided to stay at building fullspeed, because I must admit tech in Valley kinda pisses me off. But fullspeed is great (y)

However, I tried some transitions, some long jumps, huge speed, platforms, all that typical Fullspeed stuff :p Might be a little difficult at first, but once you found out everything it should be easily driveable. As far as I noticed while building everything works really regularly and shouldn't make any problems.

Unlike in my first Valley track "Solaris" I tried to make cool scenery this time, and ended up with ~10.000 planets, I hope it won't lag. For me it worked, but it might start to lag on slower PCs. If that happens, I'm sorry!

A length of 55s, with two checkpoints, both respawnable, although I wouldn't recommend it.

wallpaper: direct link, deviantART

YouTube video

No betatesters this time, because I built like 3 to 4 hours today and was too impatient to give it to someone before uploading :p Now that I'm talking of it, I guess the whole building should have been something around 8 hours I guess, but I'm not sure.

Showcases:


Solaris by   Nim


Have a nice day (y)
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